![]() ![]() Gold = 10000, - reward: gold (modify as needed)Įxp = 15000, - reward: experience (modify as needed)Īwards = "Helped Mador Taldarin with his old mage conflict", , QuestItem =, - quest item index (scroll) QuestNPC = "Mador Taldarin" (give him some wizardy looking picture) (lazy way to avoid writing flavor text, I know ) Scroll's message: "The writings on this scroll are unintelligible, though the runes are carved with unparalleled precision". Objective: Bring a Scroll of Infernal Temptations (message scroll) to quest NPC You wonder who would live in such a place." Transition text: "This old tower looks very menacing. Should contain a lot of spell traps (once you enter an area on the floor, a damaging spell makes its way to you) Chests and/or ground can contain preplaced scrolls, spellbooks and wands. Lots of spiral stairs (they seem magical ), like these seen in MM7 School of Sorcery or Haunted Mansion. Basic layout idea: like a castle, but narrower corridors. Location: Mage Tower (may also have other types of spellcasters like druids, clerics, necromancers great versatility - may be at starting point of game by having monsters such as mages from New Sorpigal in MM6, also some exotic monsters using magic like couatls from MM8 or even elementals could be excused (after all the wizards should do something in their free time)). If you don't know technical details of implementation, but have general idea - write that too, together we'll manage to implement your quest. There's "script prerequisite": put this at the beginning of lua file with your quests:Ĭode: Select all local A, B, C, D, E, F = 0, 1, 2, 3, 4, 5Īlso, if you wish to add your own quest idea to this topic, go ahead! write a reply and I'll include your quest along with credit in this post. You need to replace them all (well, technically not all, but you don't want for players to see my comments do you? ) to use the quest. If no one volunteers, I will test them myself, maybe tomorrow, maybe a couple of days later. In case my intent is not clear, I can of course clarify. I would be very much inclined if someone experienced in creating scripts with Grayface's MMExtension took a look over my code and wrote if it will work as I intended. As a reminder, you can improve anything that you see fit! Writers, please excuse my poor attempts of writing quest text. If any code wizard affliated with MMMerge wants to use this, please excuse my poor attempts at writing a script for these. ![]() The suggested rewards are only example ones. Most quests come with a dungeon they operate on, along with general setting for dungeon atmosphere, though I remind that everything can be changed as you wish. You have absolutely full freedom with these, you may use them, modify, though a credit would be nice (but not required). Hey, so in effort to enhance MM modding i've decided to share a few of my quest ideas. ![]()
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